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Dark Age of Camelot
Test Version 1.34C Release
Notes
October 31,
2001
(Happy All
Hallow's Eve!!!)
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NEW THINGS AND BUG FIXES
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- Warden and Runemaster Bladeturn spells now
work properly - i.e. they "go away" after the first attack is turned. An
unintended bug made Wardens and Runemasters who cast their bladeturn spells
invulnerable - this fixes that problem.
- There was a bug where players being power
leveled by a group of higher-level friends were, under certain circumstances,
being given more experience than their cap allowed. This bug meant that players
could be leveled by groups much faster than we intended. Our policy is still to
openly support leveling of friends, but we want to make sure it is happening
within reasonable guidelines; hence the change. This change will not effect solo
play or standard (i.e. where everyone is within the same level range) grouping
at all.
- The group information window should -
finally - update properly, with the right information and display that info
quicker.
- Fixed a bug where shields in poor condition
did not block correctly. This has been fixed; you should now see a higher number
of blocks.
OBJECT NOTES
============
- The level 20 Nightshade epic reward (the cloak)
had its level incorrectly set to a much higher level than intended. This
resulted in the cape having higher bonuses than a player that level should have.
Now, Nightshades completing this quest will receive a cloak with more
appropriate bonuses.
A NOTE ON SHIELD USE
====================
If you are a shield user, you have always been able
to block arrows with your shield; however, we never properly documented how to
do this. Here's the scoop:
To use a shield to block arrows:
a) Enter combat mode
b) Face in the direction of the archer
c) To dramatically increase you block chances, use
the Engage skill, if you have it.
The base chance to block a same-level archer is
30%, if your shield specialization is maxed for your level this can reach 60%.
Quality and durability act as modifiers to this chance, if your skill-based
chance was 50%, your Shield had a quality of 90% and a condition of 88%, then
your actual chance to block would be 40%.
Using the Engage skill gives a base 95% chance to
block arrows fired by your target. How many archers you can block attacks
from is determined by the size of the shield, the same as Melee targets. You can
Engage one archer and still get normal blocking chances against other archers
you are facing, if you have a Medium or Large shield. Essentially, Engage works
exactly the same against arrows as it does against melee
attacks.